I’ve picked up my Sandora project again since a few days and moved the code from SourceForge to Google Code. The new project page can be found here: http://code.google.com/p/sandora/. The official Sandora homepage is still http://mineth.net/projects/sandora/, so do continue to link to that (instead to Google Code directly). The SourceForge project page will close in a few weeks from now on.
Version 0.1.2 will be released next and will include a few bugfixes and will add support for Nokia N900 and N950 compilation (Maemo/MeeGo). If you have a N900 or N950 and want to help me test (I don’t have either device) or if you have any other handheld device capable running Linux with GCC and libSDL, please contact me and we’ll see what I can do to support more platforms. Version 0.1.2-RC2 is currently available in the trunk, so feel free to compile and test. A prepackaged PND will be released hopefully next week.
After this I’m planning to rewrite most of the code for performance and add some new particle types, since currently it uses quite some heavy stuff. Lots and lots of rand() calls each frame, a non-fixed framerate and a weird way of handling moved particles, just to name a few.